The list is long, but I will limit myself to only the games I play in the last month.
Path of Exile (PoE)
I spend the most time on the Path of Exile, this is my favorite MMO game. Some people love killing monsters in PoE, I am very much into economic and alchemical aspects - which is about collecting and buying poe currency and crafting new items using poe orbs. In this I find the most fun.
PlayerUnknown's BattlegGounds (PUBG)
The game I play almost every day, but I manage to win only once, sometimes twice a month. A complete and quite realistic Battle Royal type game with a very high level of difficulty (I do not think there is any matchmaking here).
In my opinion, one of the better games that have been created in recent years.
However, most often I return to PoE, also due to financial reasons, because buying and selling poe currency is pure gold - that's why in PoE we should have our own opinion and buy currency in trusted PoE Markets - or poe store.
It is not an unprecedented fact that wise people have more orbs, but currency lies on the street - it is enough to pick them up or buy them https://odealo.com/games/path-of-exile
Yeah, so it's real slow-going to replay Uncharted 4 whilst using Photo Mode every thirty seconds to take pretty pictures, so I'm also breaking that up by replaying Star Trek: Shattered Universe on PS2.
"We want different things, Crosshair. That doesn't mean that we have to be enemies."
@KratosMD Somebody in the family had a copy of that, and came over to my Dad's place with it during one Sunday family gathering. Unfortunately, some of the kids (and, let's be honest, some of the grown-ups, too) had been making hideous comedy Miis beforehand, and so when it came time to watch our digital figures shaking their maracas at one another... well, let's just say that I'm pretty sure a Hitler Vs. Fishgirl Shake-Off wasn't what anybody'd woken up expecting to see that day.
Whenever I play Sonic & SEGA All-Stars Racing, I find driving on the Samba de Amigo courses the most challenging. They're easy tracks, but it's tough to steer when you're shaking with nostalgic laughter.
"We want different things, Crosshair. That doesn't mean that we have to be enemies."
@KratosMD No, I'm the same as you. In fact, when said family member produced Samba de Amigo that time, I believe my reaction was "Hey, cool, it's that thing from All-Stars Racing!" and it'd be the same for NiGHTS, Super Monkey Ball, Billy Hatcher, and 'Curien Mansion' (a.k.a. House of the Dead), although I have played a snippet of Overkill before and it's so totally different in style and tone, and therefore completely unrecognisable in any part of the All-Stars Racing games.
We had a MegaDrive II and MegaCD when I was growing up, but once I'd played Sonic I fixated on it, to the exclusion of all our other games. I recognised Gillius and could hum along to the music in All-Stars Racing Transformed, but only because my brother played Golden Axe and I'd be waiting beside him for my turn, clutching a Sonic cartridge.
I used to be an active part of the Sonic fanbase (and I'm actually "in" both All-Stars Racing Transformed and Sonic Generations) and there are many general SEGA fans amongst them, so I've chatted to a few and picked up a few bits and pieces along the way, but I never had the time, money or interest (i.e. "Where'd the blue hedgehog go? This is rubbish!") to seek out the actual games themselves. Nowadays I have the first two, but the third is still missing; that being said, your post about Samba de Amigo yesterday, coupled with the article about Yakuza on the front page, did fuel little sparks of curiosity. Given a big enough gap in my backlog, I may go exploring.
"We want different things, Crosshair. That doesn't mean that we have to be enemies."
@KratosMD Sorta. At the end of the credits for Sonic Generations, you hear a huge crowd yell "Happy Birthday, Sonic!" and that was recorded at the 2011 Summer of Sonic convention in London; I was part of the crowd.
At the next Summer of Sonic, the developers of All-Stars Racing Transformed were there, showing off an early demo (they were really great guys, actually). They got us to make various crowd noises and then chant the names of half the character roster; a Sonic convention in America chanted the second half. If you're ever in the lead on the third and final lap of a race, you'll hear your character's name being chanted by the crowd. That's us.
SEGA have been excellent at integrating their fanbase, not just for Sonic, and the support for the events was incredible. I got to meet Yuji Naka and Takashi Iizuka (I cringed watching several weeaboos attempt to speak Japanese to them, and felt awful for them trying to politely decrypt and reply to the gibberish, so I just went with a classy handshake and a very deliberate "thank you") and there was live music from Jun Senoue and Crush 40, all free of charge (you had to sign up for tickets online, but they didn't cost anything). I could never, ever imagine Activision or EA doing anything similar. Heck, nor Nintendo.
I'm quite looking forward to the remasters of Shenmue, because I did play a little of it on a friend's Dreamcast at university and I'd like to see what the big deal is. I also remember the little toy vending machines containing models of Sonic and Tails, so add that to the list of SEGA internal references, I guess!
"We want different things, Crosshair. That doesn't mean that we have to be enemies."
I haven't been showing either of my DSes much love recently, so I've started playing Fire Emblem Echoes again, tackling the postgame dungeon. Well, specifically the boat ride there at the moment. I also haven't finished Ocarina of Time on 3DS yet, so there's also that.
On my old DS, I also have New Super Mario Bros. (almost done) and Mario 64 DS (about halfway). And whenever I get to it, there's still the postgame for The World Ends With You.
"We don't get to choose how we start in this life. Real 'greatness' is what you do with the hand you're dealt." -Victor Sullivan "Building the future and keeping the past alive are one and the same thing." -Solid Snake
@DerMeister I enjoyed New Super Mario Bros alot when I played through it a few years ago before that I never played it. I can see why it sparked the whole New SMB series there, after years of 3D style Mario games NSMB was such a refreashing change and it was done really well. It felt to me like it was a proper sequel to SMW. When you finish I'd be interested in hearing your thoughts.
RetiredPush Square Moderator and all around retro gamer.
I've been ignoring my PS4 for months now, but I've decided to try and finish at least one PS4 game a month going forward until I bring my backlog into shape (five games or less is what I'm comfortable with). Not including PS+ games, of course.
I still mostly play on my Switch, though. Having a lot of fun with Splatoon 2 and Ys VIII, although I'm very close to pulling the trigger on Octopath Traveler.
Currently Playing: Ghost of Tsushima: Director's Cut (PS4) / Prodeus (SD) / Master Detective Archives: Rain Code (NS)
@kyleforrester87 I've largely gotten over my concern about the lack of party interaction in this game. This is about a bunch of strangers traveling together on their own respective journeys, and that's fine. Games like Xenoblade Chronicles 2 where the party feels almost like a family unit by the end are wonderful, but not every JRPG is going to be, or even should be, like that.
Octopath's visual style, music, and combat are all pretty awesome, and I really like how it goes against the grain by resisting the totalizing and often apocalyptic overarching plots the genre is known for.
@Ralizah yeah man. And the lack of interaction honestly isn't really a big deal, at least in my opinion. I'm really enjoying the games structure and the "travel banter" moments are a nice touch. Despite the stories being separate it does still feel like everyone's on a journey together, and there is plenty of interaction between the main party character and supporting cast during their story sections.
Of course, a more interwoven story would be even better, but I can appreciate why they weren't able to do it, and it shouldn't really detract from all the other awesome aspects.
Perhaps it's something they can build on in some kind of sequel?!
But yeah, leave your doubts at the door and enjoy it for what it is.
I haven't had much time for gaming this last week after taking on more responsibility at work but I've been ploughing through Golf Story on the Switch. Real gem of an indie and suits Switch perfectly.
Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot
Yeah, I think SEGA is good at organising fan events simply because they're a smaller company than EA, Activision and so on. So they want to be more in touch with their fans (even though that sometimes doesn't always work out with their Sonic games ).
I agree. After I replied to you and thought about it for a bit, I realised that SEGA are the perfect size to be able to reach out like that; they're a big enough deal for people to recognise them and their mascot, but they're not exactly a modern powerhouse of gaming. Their games have become nostalgia-riddled curiosities more than anything, and I'm really pleased that they've managed to tap into that market, especially since it seems to be popular (enough to take a few risks every now and again... remember Alpha Protocol?).
Shenmue can't be a day-one for me, not right now. I reckon it'll be something I get early next year and just sink into for a couple weeks. If I get there before you, I'll tag you in any thoughts I share.
"We want different things, Crosshair. That doesn't mean that we have to be enemies."
Started playing Ori and the Blind Forest last night on Xbox One and what a treat this game is. The graphics are gorgeous. Gameplay wise it's a Metroidvania but that's ok. If you have a Xbox One or a PC this is a must play title.
RetiredPush Square Moderator and all around retro gamer.
Spent about an hour on Captain Toad: Treasure Tracker this morning. Cleared the first 8 levels with all gems and all but one special objective. Pretty unique and charming so far.
Also started up Bloodstained: Curse of the Moon recently, and am on the last level. I haven't had much experience with Castlevania before (other than Adventure & the demo for Mirror of Fate both on 3DS), but I'm really enjoying this. I'm playing "Casual" (infinite lives) right now, but once I'm through I'm gonna try a "Classic" run (as far as I can tell, I would've lost about 5 or 6 lives about now if they were enabled).
Both on Switch.
Currently Playing:
Switch - Blade Strangers
PS4 - Kingdom Hearts III, Tetris Effect (VR)
@RR529 Don't want to sound rude but you can't compare Mirror of Fate to Classic Castlevanias they are two different styles of games. In fact the only comparison they have is they have Castlevania in their names.
It be like me saying I drove a Model T and a Formula 1 race car and comparing the two. Yeah they both are cars but nothing alike.
RetiredPush Square Moderator and all around retro gamer.
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