The Last of Us: Part 2, in the eyes of us here at Push Square, is a masterpiece. Naughty Dog’s divisive sequel surpassed the hype and then some with a shocking, heart-wrenching, and visceral tale of revenge that subverted sequel expectations in a bold and brazen way. So with The Last of Us Part 2 Remastered, a PS5 re-release, we're faced with some big questions: why should we return to this Naughty Dog classic? And is it really worth the price of admission?
At the very heart of those questions is of course the original campaign, which remains one of the boldest gaming experiences in PlayStation's decades-spanning history. It's been four years since Ellie's tale was continued on in bloody fashion, and now in 2024, it holds every amount of power that it did back then. Part 2 isn't for everyone, as it shirks expected narrative beats to recontextualise the first game with merciless brutality. You'll question whether you want to push the buttons on your DualSense controller, and whether that character you've grown to love is going down the right path. It serves as a potent reminder that Naughty Dog is one of the greatest to ever do it, and all of what makes Part 2 special is still here — but now it's been made bigger and better thanks to this remastered effort.
But how exactly is it bigger and better you may ask? Well, we first have to consider what's new with The Last of Us Part 2 Remastered. For starters you have visual and performance enhancements thanks to the PS5. And then you've got new skins for both Ellie and Abby to wear in-game, a new speedrun mode, new concept art, behind-the-scenes Lost Levels, and most notably, a survival roguelike mode called No Return. It even has a Guitar Free Play mode, for those that love to strum a tune as Joel or game composer Gustavo Santaolalla. On paper, this is a pretty impressive remaster, especially when so many before it have offered up much less — but is it all as good as it sounds?
Certainly the biggest query a lot of players will have concerns how much better the visuals really are. The Last of Us Part 2, which launched on PS4 in 2020, is easily one of the best looking games to come out of the previous generation, and it still holds up with modern releases to this day. What's more, thanks to backwards compatibility, it already runs at a boosted 60 frames-per-second on PS5.
Now looking at this remaster, we have performance and quality mode options, with the former running an upscaled 1440p at 60 fps, and the latter rendering in 4K with a targeted 30 fps. Additionally, for televisions that support Variable Refresh Rate, there is an unlocked frame rate option, which does noticeably smooth out the quality mode, boosting the frame rate to somewhere around 40 fps. Even if we don’t quite think the visual upgrade is worth the price of admission on its own, this is still the best Part 2 has ever looked and performed. If you're comparing side-by-side there will be a lot of pixel peeping to determine which is which, but in motion the game is a noticeably smoother experience - which works brilliantly with the fluid and hectic combat. At the very least it will ensure parity between The Last of Us: Part 1 remake and this, meaning the whole story can be experienced in one seamless and consistent level of quality.
Arguably the biggest technical additions to the PS5 version are haptic feedback and adaptive triggers. These immersive DualSense features are as brilliant as you would expect from a Sony first-party title, maintaining impeccably detailed rumblings and trigger resistance, making the game’s already top-tier action even better. It's super satifying as you agressively reload your weapon and can even amplify an emotional cutscene with some subtle vibrations. Haptic implementation in Sony exclusives never fails to impress, and that’s really no different here.
Then there’s the extra content, such as Lost Levels, which in themselves are an incredibly interesting addition to a remaster like this. These are partially developed levels cut from the main game, featuring developer commentary on their design choices and ultimate reasoning for being cut. We can’t help but feel they’ve been slightly oversold, as the three levels amount to no more than a half hour of content, but what is there is fascinating. It's not often that we get to peek behind the curtain in games development, and it's cool to then see where the levels should have slotted in when playing through the main campaign. Really, our biggest gripe with the Lost Levels is that we were left wanting more — we’d love to see other studios take note and start to include behind-the-scenes features like this.
However, let’s bite into the real meat of this remaster: No Return. This survival mode sees players fight through five encounters, before facing a boss. After each encounter you will return to your home base where you’ll earn supplies to upgrade your character, buy and upgrade weapons and crafting recipes, and select your next stage. Encounters range from capturing safes guarded by Seraphites, to holding out from an onslaught of Infected. To spice things up though, modifiers are randomly applied across your run, which range from molotov rain to invisible enemies. Partner that up with the already brilliant and nail-bitingly tense third-person combat, and you have a roguelike that is continuously chaotic.
It’s hard not to compare it a little bit to God of War Ragnarok's recent roguelike efforts with Valhalla, which we think has a better way of allowing players to risk it all to improve their build. There are aspects of risk versus reward here, like being able to choose which encounter you'll face, completing Gambit challenges mid-encounter for small rewards, and Dead Drops where you deposit crucial equipment like medkits for a big reward when you return to base. With this approach, we still sometimes felt like we weren’t fully ready for the boss by the time it inevitably came around. However, The Last of Us isn't a power fantasy; it wants you to survive by the skin of your teeth, so in that sense, No Return excels.
It also meant that by the time we reached a boss — sometimes after a 30-50 minute run — we really had to steady our nerves, as one fatal error could erase all our work. We experienced our fair share of heartbreak and complete euphoria as we were ripped to shreds, or progressed to victory.
What we really appreciate about No Return though, is its pacing. By the time we had beaten the final boss — of which there are six — we had racked up around 18 hours of playtime. This will vary greatly depending on the skill level of the player, but across our time, No Return managed to keep things fresh and engaging. There are ten characters in total to play as, each with their own starting weapons, recipes, perks and playstyles. Beginning with Ellie and Abby, you unlock the next character by playing through encounters. As you unlock more characters, you also start to unlock new modifiers, gambits, and encounter types.
So as you delve deeper into this roguelike mode, it steadily expands around you, becoming more dynamic and challenging in the process. Even defeating certain bosses will introduce new enemy types that will show up in encounters like The Rattlers. It does mean that ultimately there is a point where you’ve “completed” No Return — as once every gameplay aspect is unlocked, only challenges for character skins remain — but even still, you'll likely have around 20-something hours before you've wrapped up the final challenge.
And that’s not to say there’s nothing else to do once you've completed the challenges. There are six difficulty levels to try out, including the infamous Grounded difficulty, while daily and custom runs mean you can really play around with all the modifiers to make it as gruelling an experience as you desire.
Conclusion
Looking upon the whole package, The Last of Us Part 2 Remastered is an excellent upgrade. In many ways it's a sublime treat for fans of the series, with behind-the-scenes content that we lapped up, a survival mode worth the purchase price on its own, and small, albeit present visual and performative upgrades to one of the best games to come out of the PS4 generation. But more importantly, it's the perfect package for those looking to experience Ellie's tale for the first time; this divisive sequel still packs the same visceral punch that it did in 2020. Now partnered up with the Part 1 remake, The Last of Us Part 2 Remastered is the best way to experience this Naughty Dog masterpiece.
Comments 109
Got my money ready for it, very excited to say the least to play it again.
@DennisReynolds will your blood pressure maintain a healthy 120/80 the entire time?
I'm passing on this one. I wasn't that crazy about the game on my first playthrough that feels like it was only a few months ago.
Take my $10 give me that game!!!
Yeah I was one of the ‘uncool’ group that thought this a masterpiece… better than the original and by a fair margin too. I’ll look forward to playing the remake of Part 1 and the remaster of Part 2 again some day.
@CharlieChooChoo
sorry unrelated but I just read your username after contemplating whether or not to open Choo-Choo Charles the game on my computer and play it.
Removed - spoilers
"At the very least it will ensure parity between The Last of Us: Part 1 remake and this, meaning the whole story can be experienced in one seamless and consistent level of quality"
I do wonder if that's part of Sony's motivation for doing these Remakes/remasters outside the obvious commercial ones. It'll be interesting to see if the Horizon Zero Dawn remaster is on par visually with Forbidden West.
I have my issues with Part 2 but one aspect ND nailed is the combat. No game for me has ever truly made combat look so desperate and a constant feeling of been on the razor's edge.
@NeThZOR oh hahaha, a different Charles altogether, but can be seen as a horror all the same.
How is the game?
I really enjoyed my 1st playthrough when it released, played it again at 60fps when I got a PS5 but couldn't even finish it, it truly is a one and done.
However I've played through the 1st one multiple times, on reflection the 1st game is far superior.
@colonelkilgore being uncool>>>>>cool
Take. My. Moneeeeey!
Man, they can't even bother to do proper visual upgrades these days lol. No ray-tracing, nothing... I thought they were Naughty Gods?
It's basically dlc wrapped into exactly the same looking game..
@CharlieChooChoo 😂😂😂😂
Sooner or later I will have to play this: I just played the original ps3 game and I enjoyed the story a lot though I felt the gameplay was alright but nothing to write home about.
I love a good roguelite mode so this might be the chance of trying this “controversial” game and get my own idea … will try to play it after all the upcoming Japanese games
@colonelkilgore quite the opposite mate. I think the world lapped this up as a masterpiece on day 1 - glad you liked it, just like the mainstream did.
A friendly reminder to not get into spoilers here. Obviously The Last of Us 2 is a few years old now, but there may still be people looking to play it for the first time with this remaster, so please be considerate when commenting
Totally don't care what haters are saying, Part 2 was/is a masterpiece and I can't wait to replay it on PS5 with these enhancements. Not sure graphics can get much better though, maybe next gen 😀
Have played ps4 version 5 times and only have grounded trophy left.
Dont know if I will get this yet since I feel done with it.
How's the 3D audio in this one? It was exceptional in the Uncharted collection for PS5.
Regardless, I'm definitely upgrading for €10.
Bought the game like 2 years ago and it's still in the cellophane...probably time to finally play it...even though I already know i won't enjoy as much as others apparently do...found the last of part 1 pretty average
Hi, thanks for the review, been looking forward to it for ages. You mention six difficulty levels for no return, can I ask if you tried them all out? If so would it be relatively easy for an average player to complete on the easier settings ( I’m not that good with this genre usually but would love to be able to give it a good try).
The PS4 version of the game has been sitting on my shelf unplayed for years so this Remaster feels like a good time to finally play the game.
I do know quite a few of the major story beats from looking them up after the whole thing when the game released but that won't stop me from enjoying the story in full.
Now I just need Sony to bundle them for 60 so I can see what all the hoopla is about.
Kind of curious why Part 2 is so divisive......
@Deadlyblack
You’re in for a treat mate, it’s a stunning game.
@Vyrn Likewise! Gotta have that physical disc and case, especially with my OCD-ass lol. I hate that I have Part 1 with a PS5 spine and Part 2 with a PS4 one, ugh. First world problems, eh?
Can't wait to play it again! Will never forget that first play through, just a truly stunning game.
I will never understand the hate, beyond the story stuff which is all opinions, this is a AAA single player, story driven exclusive that spares no expense, it's well worth a play simply for that.
Yah know, even with the smaller cash grab price, I just can't give ND/Sony any more money for these recycled content releases. Even with the tacked on rogue mode. Especially With the visual upgrade mainly amounting to a very modest resolution bump and that's basically it (comparisons have confirmed that).
I just can't condone this trend. Although I acknowledge that I've felt the rogue modes/games have grown played out and stale for some time now due to oversaturation. so I understand I'm biased in seeing that as added value. However for those that still do like these modes, it does sound like a meaty chunk for $10. Absolute hell no at $50.
No way that this mode and the GOW rogue mode coming out nearly at the same time is a coincidence. Obvious fallout from the live service push crumbling internally. Hell, in this one, you literally open a repurposed loot box between runs at a hub area... 🤣
Looking forward to some actual new content from ND and Sony for that matter that isn't just another sequel, whenever that actually happens. Cheers to those who enjoy replaying it. Here's your one announced PS studious release for the year!
Cool.thats a content.word up son
As expected the visual differences are basically non existent, though it must be said that this is still one of the very best looking games on the market, at least the loading times have been hugely improved.
I'll probably still get the upgrade, the improved loading is welcome and I'll give the extra content a go and overall this was my favourite game from Sony last gen
About time this got a remaster
Can’t miss with ND! Would revisit this if they’d added what is my all time favorite multiplayer. Alas, I hope new players flock to it and realize the gem that it is!
I was considering this, but just went through the digital foundry comparison.
There just seems no point to me now.
I played on PS4 Pro, plus the PS5 patch.
The remaster seems to do very little, I shall keep it as a great memory on my ps4 pro.
For those new comers that never played and have a PS5, great game and go for it.
@CallMeDuraSouka You're on the Internet so finding out about the controversy is as easy as a google search. But, to sum up (without spoilers), apparently "modern audiences" believe a father not sacrificing his daughter's life to (possibly) save a species that has become so savage that there is nothing left worth saving is a bad thing.
In other words the original story which was about love, family, and redemption was recontextualized as "man bad' because toxic masculinity.
Unfortunately I've already played the OG 1 and 2 games just a few months ago, no reason to play it again... Think I'll be getting the PC version directly, when nostalgia hits again somewhere down the line, as it will have everything included and a hefty graphical upgrade on top.
Sounds like the upgrade price is worth it then tho i do still have reservations with the story but a second run may help ease those
A cash grab to play through this miserable experience again?
How about, ***** no?
@Madnurz For the review period I just stuck with Moderate, but even that was a decent challenge at times. Having played half of the campaign through on Grounded difficulty in the past, I wasn't quite ready for that level of torture!
I pre-ordered this because although I own it on PS4, it's still sealed and I've never played it. I think I paid about £7 for it brand new from Argos. I had a huge backlog and was kind of burned out after the first game so I waited and then realised that Sony were likely to release a native PS5 version.
I'm really looking forward to finally playing it but (and I'm sure I'm in the minority here) I absolutely detest the adaptive triggers on the DualSense.
I just hate the weird, crunchy feeling they give.
I recently finished part 2 on PS5 and while I enjoyed the game, it was way to long and boring and a step down from Part 1 (It was in my top 5 most played games last year)
I just watched the Digital Foundry video and I cant believe it is exactly the same with no visual enhancements. This must take the prize for most pointless remaster ever. Please stop remastering games that do not need it, this game is not even 4 years old! Just stop
@AaronBayne
Thank you, so very light and light would be available for me to test the water at a less intense setting?
@AaronBayne probably because you hold the controller weird though...
This game made me lose interest for the franchise, but at least the upgrade path is reasonable this time.
@Madnurz Naughty Dog's games have some great accessiblity features so you are easily able to fine tune the difficulty experience to suit your playstyle, so you should be good!
Nice, I haven't played Part 2 yet but I bought it a while back for like 10 bucks. Guess I'll upgrade and play the remaster instead.
This is an easy day one for me.
Yep, worth the £10 to get the new mode for me. While I have issues with some parts of the narrative, particularly at the beginning of the story, once that was out of the way I did enjoy the plot. Maybe not Day 1, but Day "whenever I eventually get bored of BG3", for sure. So probably 2025 at this rate.
I have never played this game and the first one 💀 but may get the first remastered one for cheap soon.
@AaronBayne
Brilliant thank you and much appreciated. I usually choose normal difficulty for most games, so I get some challenge but it’s not overwhelming. I wanted to start on easy initially, then gradually increase difficulty. Think this might be the first time I properly get into and enjoy the genre.
@Vyrn I'm not sure how you missed the whole Joel was wrong debate, but it is definitely out there. Even Neil Druckmann thinks he was wrong. Here's a quote from him about the ending of The Last of Us...
"And we come to that ending, and that lie, and that 'okay'... and what does that 'okay' mean? Well it's definitely not a complicit 'yeah i'll go along with you'. In fact... it's the opposite. It's Ellie for the first time waking up and realizing that she can't rely on him anymore. That while she loves him for what he's done for her, she hates him for robbing her of that choice. She knows that she has to... she has to leave him. She has to make her own decisions, and her own mistakes... that's her arc going to the end of the line. And the thing she wanted most in life is this father figure, but to become truly independent, she has to give that up."
So that's what...6 months out till PC release? That's cool.
Despite Final Fantasy XVI running it very close, The Last of Us Part II remains my favourite game of all time, and I genuinely can’t wait to replay it and give that No Return mode a try while I’m at it.
Yes, for me, TLOU2 and FF16 are indeed both genuine masterpieces. I know most people won’t share that sentiment, but it will never take away from my love of either game.
The story was terrible, but No Return sounds like it would be fun so it is sort of tempting to get it for that.
Excited. I'm all for remasters and remakes personally.
I know it’s only a tenner for the upgrade but I think I’ll wait for a sale all the same. I’m not in any rush to replay Part 2. It’s a pretty miserable game with no likeable characters. I still love Part 1 though.
Ok no might get around to this at some point. I just really dislike stealth and scrounging games; had to force myself to finish the first one just for the story.
Really liked the first one.
Felt the 2nd over stayed its welcome and it just dragged on and on and on...twice the length of the 1st game iirc. I was willing it to end soon... and it just kept going!
I didn't mind story/characters at all, so it wasn't down to those reasons as it was for some, apparently.
@The_Pixel_King "Yes, for me, TLOU2 and FF16 are indeed both genuine masterpieces. I know most people won’t share that sentiment, but it will never take away from my love of either game."
And they don't need to share it, you do you. People just love trying to get people to hate the things they hate. Flip 'em the bird and tell them to hop on a train to meet Captain Trips!
Yep — I'll be buying this physically to go along with my TLOU part I PS5 version. I wonder if they'll do a "box-set"/"master collection" of sorts?
@The_Pixel_King
Couldn’t agree more. Both masterpieces and gaming at its best.
"TLoU2" is the videogame equivalent of Donald Trump - a depressing, incoherent mess that thinks it's smart, bangs on for far too long and then refuses to go away.
It's a great game with some very gruesome combat but I thought that it dragged on several hours more than it should have. Deffo worth a tenner, though.
“No return is worth the purchase alone”
Ok now you have my attention. It’s got some pretty big shoes to fill after I just completed God of War: Valhalla which I thought was excellent.
@Ambassador_Kong That's true, but I'd rather just experience for myself and make up my own mind and all that.
I really do appreciate you taking the time, but I really do hope to go in clean as I can
Curious how the game went to a 9/10 from 10?
@Jacko11 While we still firmly believe the base game is a 10/10, this review's aim is to take the new content and features into consideration, hence the slightly lower score. We're reviewing the remaster, not the base game of The Last Of Us Part 2 in this instance.
Is it just me or does a “masterpiece” scoring only 9/10 seem wrong?
@Madnurz All the accessibility modifications are included in the No Return mode (per Gene Park of The Washington Post) so even on the hardest difficulty you can make the enemies weaker in many ways and make yourself stronger in many ways. Should negate any issues you have on harder difficulties.
One of the worst games of all time now part of the worst gaming trend of all time.
I hate the fact that this will mark Naughty Dog's 3rd release on the PS5, but we are still without an actual new game from them. That said, like I did with Part 1, I will likely wait and try to get it free from Sony Rewards. No way am I even paying $10 for a cash grab, but I'll happily play it again for free like Part 1.
As cool as this remaster is, I'm personally looking forward to Naughty Dog's next proper game more... The Last of Us Part II Remake in 2028 😅
"Masterpiece" is getting thrown around way too often these days.
@KundaliniRising333 Totally agree, and moreover, this cash grab stands kinda ugly next to the free DLC of GoWR, where is much more than the "no returned" mode on this "remastered" , with new storylines, cut scenes, dialogues..
Let's hope after this one, Sony stops with the recycled stuff for a while. Unfortunately his year is looking also very dry for 1st party releases.
@Dodoo Possibly loses a point because if you already have the PS4 version and don’t have interest in roguelikes, the visual upgrade isn’t all that compelling?
This reminds me of when your favourite movie got a re-release on DVD from VHS.
Hoping the PS5 Pro will do all game at 4k 60fps.
@CallMeDuraSouka
You don't want to know. Most of it is people being idiots. There is some valid criticism out there, but there are a lot of folks upset there is a woman more jacked than they are. Plus, you play as a woman in the game and there is a trans person in it, so it's w0ke.
I'll pass. Great game originally, but nothing to bring me back.
... I mean it is no Spiderman 2, a game that will clearly revolutionize the genre for years. As its PushSquare GOTY award makes clear.
Removed - off-topic
@Ambassador_Kong What a weird statement. It's like Druckmann doesn't even know his own game. Joel didn't rob Ellie of her choice. That was what the Fireflies tried to do.
@Fatewalker I think Valhalla might have distorted expectations from gamers by being free. That doesn't make this a cash grab, $10 for what's included here seems reasonable.
It's just that Valhalla could've easily been a $15 DLC and not feel like a rip-off. The fact that it was free should be something to celebrate, not something to use as a stick to beat others with.
One of the best games ever made. It is a masterpiece
If there were a hierarchy of innovation were :-
New IP>sequel>remake>remaster then this appears to be something even further to the right of the line. Perhaps reissue?
Digital Foundary put out a good piece and they are usually very on board with the blockbuster titles but even they could hardly notice any difference from that already released as a free PS5 patch years ago.
Good for those that missed it first or second time round, but you can't help but be thinking what was the opportunity cost of them working on this and not something else?
@Ainu20 This is just a PS5 port with addition of a new mode, something that could have been released few months after the PS5 was released.
After exploiting the fanbase with the TLOU1 "Remake", coming with another milking practice on this franchise just feels exhausting. They could have just praise a bit the fans and give this as little present after the shameless rip-off the TLOU1 "Remake".
Re-releasing yet another game 3y after - again simply as PS5 port with just a new game mode addition and very few very short pre-alpha cut levels it's just doesn't feel right. They just need to move on and give us at least an update on new projects.
The Valhalla DLC on GoWR indeed is to celebrate, just an example of very nice move from them, didn't have to be free at all, specially for the content that is in there, not just a rogue-like as the TLOU2 "Remastered", as mentioned above.
This doesn't serve alone to criticize Naughty Dog latest practices, but hard not to compare, when coming from another Sony studio and very close to each other.
Continuing supporting this, will just encourage another studios to do the same, and will not be surprised to see a TLOU2 "Remake" on PS6 for 80€.
The only series to my knowledge with more remasters and remakes than actual instalments.
@Fatewalker I feel like you're both massively overreacting and downplaying the value that was added here, at least based on the review (which is all we have to go on).
The review states they got 18 hours of play time out of the roguelike portion and that it felt fresh and engaging until the end. Obviously your mileage may vary and for some, that mode will not be attractive enough, but still, that is a lot of value for $10.
And... well that's it. You're trying to draw larger conclusions from it, as if "supporting" this will lead to worse. Supporting what, a $10 DLC that may give you over a dozen hours of action? Yeah I simply don't see the problem.
@Fatewalker I'm preordering now I just want to play it and I really don't give a toss about if they re-release if I don't want it then I won't buy it. 😉
Ill be paying the 10 for this. Well worth it just to have in your collection for that price already owning the game.
I played it when it came out and played it again on ps5 in 60fps.
Enjoyed the story but it is a very long winded game.
Honestly if they chopped it in half and got rid of half the walk around filler id of enjoyed it more.
I dont think its as good as the first.
I'm still scratching my head over what exactly is controversial about the game hahaha. I've played it all and still was a good story.
How can a more complete, better looking, better playing game score lower then the original game?
@Bez87 One of the reasons it's controversial is because people thought a certain person was a "good" character and they wanted to play as them again. I dunno though the entire first game shows you they are the bad guy, especially the very last scene. The "okay" says it all. Fans took a weird ownership over the story instead of just wanting to be told a story that the creator wanted to tell. I loved it and was very lucky to go in with no spoilers.
@Ainu20 *Supporting recycling stuff over and over again.. Probably the company with more "Remakes, Remasters" than installments. It's totally unnecessary, enough is enough.
Playing just safe bet milking on the existing franchise than take risks in new installments / IPs.
@ArashiKageTaro I'm team OCD too. I actually started creating my own custom covers for my PS, PS2, PS3, PS4 games so they match the PS5 white banner design on my shelves.
@Vil
The Elder Scrolls: Skyrim has been ported/remastered/remaked more times by itself than every entry in the Elder Scrolls series.
Resident Evil 4 has so many ports and remasters/remakes as well that I bet if you combine all of its versions with other remakes in the series like Re1 Re2 and Re3 that I bet you it eclipses regular entries in that series as well.
It’s only a problem with The Last of Us because this is the cool series to hate on.
Factions cancellation was the most dissapointing news of this generation particularly since it was done because of 'limited microtransaction potential' by bungie. I still believe it would have been the hit of the generation and shows why Sony's approach is so flawed which will become apparent once Bungie goes further downhill. To trust some 'number experts' than your best studio, sigh.
Also shows TLOU 3 will be the only NEW game that naughty dog 'the greatest playstation developer' release this generation (till 2028). TLOU IP will find even more success in the TV series realm (I'm fully confident that by the third season it'll be bigger than stranger things at its peak, and I predicted GOT's success when the first season's ninth episode aired) as well as the gaming realm, but the potential will now go forever unrealized.
I was hoping for a live service multiplayer since the day GTA V, TLOU 1 released and part of me has now given up gaming because of that news. Hope it has a risky closing third part again and not your 'typical aaa game' and the franchise closes out with a bang. All the best to Naughty Dog anyways.
tbf the ps4 version already looked awesome, but why give it a 9/10 when visual improvements are minimal? i don't like these marketing tricks.
if it can be much improved, they should have waited for the ps5 pro, but i think they re- remake this game again just to cash out👎
a 8/10 would be more fair
@DeepSpace5D
well most of these games have significant upgrades, this one not
@Fatewalker But once again, in this case you're simply paying $10 for a DLC that, by the looks of it, contains enough new content to justify a $10 asking price. I simply don't understand how you can keep ignoring that and acting like they're just asking $10 for re-release, port, remaster or whatever else you want to call it.
@PALversusNTSC
No, many of the ports of Skyrim and Re4 are barebones. The latest remake of Re4 is substantial no doubt, but all of the “HD remaster” ports of it going from Gamecube, to PS3, PS4, Wii, etc. were mostly straight ports with slight bumps in resolution.
At least this remaster has a new mode in No Return which is supposedly worth getting alone.
I don't think TLoU2 is for me, but I have to say that it's great to see cut content being added back in as a bonus feature. This should become the norm!
I don't doubt that it's usually impractical to finish or even just clean/patch up the prototype content to make it suitable for players, but I know I'm not alone in just wanting this stuff to be made available, even as-is.
Make the cut content or betas unlockable (i.e., require the player to finish the main story first), put them in the back of the Extras menu, and slap on a big disclaimer saying that it's all WIP.
@Flaming_Kaiser it happens all the time, unfortunately, and the funniest thing is that the reviewers tend to claim that's due to the fact that standards have changed over the years. A game that was 10/10 in 1999 is no longer a 10/10. But with this one, they can't really make that claim.
They're really shooting themselves in the foot by releasing this now instead of after TLOU3 is announced.
I'm going to replay 1 and 2 some day but it can definitely wait until it costs 30€
I hope this is the last remake/remaster we see of the TLoU games...
Is this a paid review? This isn't a troll message. I am serious. You guys are losing credibility with just how much you are trying to justify this greedy release.
You list almost nothing worth paying again for and the list of pro's actually say "still a gripping story". How, in any way is that a justification to spend again? The story hasn't changed, so why is that there?
i will be buying this Re-built masterpiece tomorrow bright and early in the morning even have a $50 PlayStation gift card so it will only cost me $6 in Tax.
Saw the Digital Foundry video and wasn’t impressed.
In a Pepsi Challenge test of the back compat version and the native PS5 version running side by side (not paused and at 50x zoom) not.a single person here would tell them apart.
Hard to justify even the minuscule upgrade cost.
As for new players - don’t bother.
The only thing that made TLoU special and separated it from any generic third person zombie game, is removed after 30 minutes.
You then not only learn that this game is mediocre, but the original is ruined too, and you question whether it was as good as you thought.
Save your money, save your precious memories of the original, and leave well alone. Something the poorly written and bizarrely out of character characters should have done in the sequel.
@DeepSpace5D Because last of us sucks, they should port uncharted trilogy to pc. The first game is the most overrated nonsense ever made.
@Ainu20 This remaster simply has absolutely no sense to exist! A game that was released 3.5y ago need a remaster? Specially when a 60FPS patch was released on PS4 and is identical to the performance mode on PS5? I think the answer it's obvious..
Bringing this PS5 port, with the addition of the new game mode (a bare bones rogue-like with no story, just a recycled Arcady version of the main game) is just to help justifying its price, also re-releasing the game and monetise with minimum efforts. Of course we can argue, "only buy those who want" - valid point and fair enough.
However, the main concern here is not even the 10€ value, is the practice overall and the impact it can have in the industry. We don't want that all major developers and smaller ones follow suit on this.
Again, this is a very bad example to the industry as a whole, therefore we should not be supporting it; or people should not complain afterwards, when the industry will be flooded with nonsense remasters, and total lack of bringing new ideas / new games..
Let's just remaster everything
Cheers!
Cant pass it up for $10
@naruball It destroys several current gen games. It looks better then any other Ubisoft game and it also runs better. 😜
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