Granblue Fantasy Versus: Rising is essentially an enhanced re-release of the ill-fated Granblue Fantasy Versus — a really good fighting game that had its competitive scene smothered by the coronavirus pandemic, while shoddy netcode meant its online community was all but dead on arrival. Rising, then, feels like a deserved second chance for the 2D fighter, flaunting an overhauled combat system, loads of new features, and, perhaps most importantly, rollback netcode.
Rising's character roster is made up of 28 distinct combatants, each one of them defined by their weapon of choice and unique fighting style. However, because of the game's incredibly accessible control scheme, jumping from character to character is impressively easy. All fighters come with the same number of special moves, and they can be unleashed with a simple combination of R1 and the corresponding face buttons.
It's beyond cliche to say so, but Rising is the epitome of easy to learn, hard to master. On a mechanical level, it's difficult to think of another fighting game that's this beginner-friendly, and yet once you're through that initial gateway, there are fresh additions like guard breaks and defensive counters to consider.
In truth, this is a much more aggressive game than the original Versus. Being stuck in the corner, for example, can be an absolute death sentence because of the aforementioned guard breaker that every character has access to. Meanwhile, running out of brave points — a limited resource that you spend on extra techniques — makes you susceptible to bonus damage, and it racks up quickly. The title's increased pace might not be for everyone, but we think it results in a more impactful, satisfying game overall.
And of course, this gameplay's much easier to enjoy when the online netcode is up to snuff. Although we did encounter a few spotty connections during our testing, it's abundantly clear that Rising's online functionality is far better than its predecessor's offering — which should be enough to ensure a relatively healthy playerbase. Full crossplay is also available from launch.
Rising is the game that the original Granblue Fantasy Versus should have been, and while it's a bit cheeky that players are being asked to pay for it all over again — with yet more DLC characters incoming — it's hard to argue with the overall package. This is a gorgeous fighter that feels great to play.
Comments 17
If anyone's got any questions about this one, let me know and I'll try to answer them.
I feel like the negative of "a rerelease with paid dlc" is weird because Rising is very much its own new game. Like is it a big step up from the original on a presentation sense, nah its definitely still much of the same, but the content and battle mechanics here is very much its own thing while also kinda replacing the original. Its kind of like the BlazBlue games where every new game was a sequel, but reused assets and tweaked battle mechanics in order to change the game a lot, so I think that point is kinda middle of the road for me, but that's very much cherry picking. I'm very excited to try out the game with the free version and eventually get the paid version. Easily is looking to be one of the most content rich fighters out there right now
I have downloaded the free version, basically a demo, and it seems good - can’t really say that I am thrilled to buy this after getting all the dlc for the original game…maybe I’ll wait for a sale but yeah it feels like a (good) premium re-release to me.
I really enjoyed the first release so am excited about this, but probably not jumping in at full price.
@ShogunRok sorry if I missed it in the review but regarding people like me who purchased the original is it possible to upgrade for a smaller fee? rather than pay the full price of the new version. And do you know if we'll get a physical copy in the west? (preferably PAL)
@ShogunRok Thanks for the review! I'm confused about the original game and the comparison to this new one, though. I've seen people talking about this particular matter, but I've yet to completely understand what exactly is the difference between the two. If I skipped the original, can I feel good about jumping into this one without feeling I've missed some story beat or content that was left out?
@Kenshir0 Unfortunately, no upgrade path and no physical edition (yet).
@Zukato Yeah, this is barely a sequel, much more of a re-release with a lot of extras. The story mode from the original game is included in Rising, but it's been streamlined (it's not longer called 'RPG Mode', there aren't as many fights, and the weapon system is gone). The plot itself is the same though, and there are new episodes.
But yeah, you can absolutely jump into this one without playing the original Versus — basically the same game but better overall (despite the scaled-back story).
@ShogunRok that kind of seems shady to me. Guilty Gear Xrd Rev 2 got paid upgrade. To not have that and not have a physical is pretty ***** and doesn't give me much incentive to buy. I'll wait for a sale. Thanks for the reply
Downlaoded the free version, mainly to try out the fall guys game mode and check out what's different with the story mode.
I hope they release a real complete physical no Hogwarts nonsense with a patch that is the real game in end.
@ShogunRok damn damn. Kinda sucks to hear it’s like this for this game. Hopefully get to see a physical if it does well enough
i’m so tired of fighting games being 99% anime , so i can’t with this one. aside from MK (& to an extent tekken and SF??) its all just anime especially 2D fighters.
Bought the deluxe version after loving the beta. Incredible game, but goodness I suck so bad at it right now.
@ShogunRok So if you have versus is there any type of update dlc or anything to cut the price? Or is this considered a standalone/soft reboot?
@Ryu_Niiyama Nope, it's basically being treated as a new release. Official press material even calls it a "sequel", which is a stretch!
@ShogunRok ah ok, thank you! I will wait on a sale. Bought the premium edition day one and am pretty satisfied with that.
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